SongKong is the first application to use Acoustid for acoustic fingerprinting. No other application can do this.Nov 2011 SongKong released, the only totally automated tag editor with no options for manual editing. Jaudiotagger has been very popular and as well as being popular on Pc, Macs and Linux is now the No 1 tagging library for Android devices.Sep 2008 Jaikoz is the first tagger to add support for Discogs matching when they opened up their metadata without restrictions.Nov 2008 Jaikoz adds tools for submitting collection to MusicBrainz and seeding MusicBrainz releases.Feb 2010 Jaikoz takes spreadsheet support further by allowing metadata to be exported to a spreadsheet, edited and then imported back into Jaikoz and hence the files. June 2007 JThink open source our tagging library for reading and writing metadata to files for different audioformats called jaudiotagger. From the start we always stored the MusicBrainz Ids as well as the song metadata to allow users libraries to be fully MusicBrainz enabled. June 2005 Jaikoz approach MusicBrainz to become the first commercial tagger to use MusicBrainz for tag matching and help setup the Tagger affiliate program. So at the risk of being self-indulgent here is a chronological list of some of these.Jan 2005 Jaikoz is released with full spreadsheet interface, this meant instead of having to edit tracks one by one changes could be made rapidly. It got me thinking where has the time gone, and what have we achieved ?I have always tried to have original ideas rather than take other people ideas and I realized that actually there are quite a few features of Jaikoz and SongKong where I got their first. Source: Jthink Blog Jthink Blog A Potted History of Jaikoz and SongKong Jaikoz was originally released back in 2005, over ten years ago.
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Sometimes, however, Artemis Strong DeHalo footage can be combined with Artemis Antialiasing and Moire to either remove haloing artifacts or avoid heavy aliasing. This method can only be deployed in specific places it will destroy output in others. Output on the right was deliberately broken before upscaling. There's a slight blurring to the background but I'll take the foreground detail, personally: Kira's eyes are better and sharper in the latter output, and the color is better. A comparison is below: Standard upscale on the left, deliberately oversharpened before repair is on the right. But not cleanly better than others, IMO.ĭeliberately over sharpening in AviSynth before feeding a model through Artemis' Strong DeHalo model can produce better results in specific areas as compared to not doing so and using a standard upscale model. I checked its output by averaging the estimated values for the six different variables after taking samples at 15 different points throughout an episode. Proteus is an interesting choice, but the fact that it offers hand-tuning also means it's impossible to hand-tune the output for the entire show. Dione output restores more stars and avoids removing some particle effects in battle scenes, but it also contains heavy deinterlacing artifacts and can only be hand-blended back into output if you want the benefit from using it. Artemis-MQ and Artemis-LQ both produce heavy blurring. Modern Gaia-CG does not produce great results in DS9 and Gaia-HQ is downright bad for it. Noising Gaia-CG in TVEAI 1.5.3 can produce superior results to Gaia-CG without noise, but Gaia-CG's sharpening is also stronger than Artemis-HQ's, and if you over-sharpen in AviSynth, Gaia-CG will both magnify and sharpen the existing noise.Īrtemis-HQ will absorb more sharpening than Gaia-CG 1.5.3, but it sometimes picks up background errors that GCG doesn't. If you want to push "NoiseRestore=0.5" higher than that, you need to remove "ChromaNoise=True," or your output will turn greenish. Anyone who wants to play with noising output to improve results in either Artemis-HQ or Gaia-CG 1.5.3 should be aware that old GCG responds more strongly to this method. I've been experimenting with sharpening filters and strengths and I'm still experimenting with the balance between what's handled in AviSynth and what's handled in TVEAI. This is sharper than what I've published as part of the DS9 Upscale Project. I've tried to remove it repeatedly, but even re-copying and pasting the script from the AviSynth file is not correcting the problem. You'll have to remove it if you want to test. There is no space in my forum post in the editor. LSFmod(defaults="slow", strength=60, Smode=5, Smethod=3, kernel=11, preblur="ON", secure=true, Szrp=16, Spwr=4, SdmpLo=4, SdmpHi=48, Lmode=4, overshoot=1, undershoot=1, Overshoot2=1, Undershoot2=1, soft=-2, soothe=true, keep=40, edgemode=2, edgemaskHQ=true, ss_x=4.0, ss_y=4.0, dest_x=704, dest_y=480, show=false, screenW=1280, screenH=1024)ĮDIT: I do not know why the forum is inserting a space in the script above, in the "ShutterAngleOut=180" line. QTGMC(ShutterBlur=3,ShutterAngleSrc=180,ShutterAng leOut=180,SBlurLimit=8,Preset="Very Slow", TR2=3, InputType=1,SourceMatch=3, MatchEnhance=1.0, MatchPreset="Very Slow", TR0=2, TR1=2, MatchPreset2="Very Slow", sharpness=0.6, SMode=2, Rep0=22, Rep1=22, Rep2=22, RepChroma=True, Sbb=3, SubPel=4, NoiseProcess=1, ChromaNoise=True, GrainRestore=0.25, NoiseRestore=0.5,DenoiseMC=True, NoiseTR=2) TFM(pp=5, mode=2, micmatching=3).TDecimate(hybrid=1) There are TVEAI models that create detail in Deep Space Nine - the Theia models - but I don't use them. I designed my initial project *explicitly* as a one-shot solution for people who wanted a way to treat the entire show. The only exception to this is when I work with the Dione upscaler model, which is explicitly intended for deinterlacing and doesn't work very well yet.Īs for scripting: Choices here depend somewhat on how much sharpening you prefer and whether you are looking to treat the show frame-by-frame, scene-by-scene, or episode-by-episode. I find it very strange that people are wedded to the idea of using these two utilities in an either/or fashion. I welcome input from anyone who can demonstrate how to achieve superior results with AviSynth alone as opposed to AviSynth + TVEAI. Photos and item descriptions are to be used as a guideline only. As such, all bidders are responsible for their own personal inspection of the item(s) before placing a bid. Note: photos may or may not fully represent the item as lighting, surroundings and other factors can affect the perception of an item in a photo. Multiple photos will be included in item descriptions whenever possible. AUCTION GANG LLC also reserves the right to reject a bid from any bidder. In the case of an online auction, should there be an unexpected software, cloud server or major network outage, AUCTION GANG LLC reserves the right to pause, extend, fully reopen or cancel the auction in order to allow given auction sufficient time to run and close under normal conditions without disruption in all fairness to auction attendees, bidders If you don’t believe me that you can warp the fabric of spacetime read the next section about how you’ve been lied to about gravity, if you do, skip ahead to the how it works section. That could work!” While creative, his idea was pretty simple: fine, you can’t move through space faster than light, but what if you warp space? What if you warp space so that for your spaceship, the nearest star isn’t 4.2 lightyears away (remember, a lightyear is the distance light travels in 1 year) but only 1 mile away? If you can do that, interstellar travel becomes trivial. While he was watching Star Trek, captain Kirk was talking about the Enterprise’s warp drive (it was probably broken again, because, Star Trek) and this gave Alcubierre his eureka moment. We can thank Hollywood for this because it’s what inspired a Mexican physicist, Miguel Alcubierre, to solve the problem of interstellar travel. The warp drive has long been a Hollywood plot device to solve this problem, it’s a “thank god we invented the X device!” tool to get around the laws of physics. If you can’t go faster than light, and it takes light 100,000 years to cross the galaxy, we seemed pretty doomed to never be able to explore much beyond our solar system, unless you get creative. You can’t even get to light speed as moving any amount of mass would, literally, require infinite energy. Second, the speed of light is the cosmic speed limit, Einstein proved this, you absolutely cannot move through space faster than light, full stop. How huge? It takes light 100,000 years to cross the galaxy, huge. So, if you want to zip around the galaxy to explore alien worlds we need to do better, we need a warp drive!īefore we get started there are a couple things you need to know. If you want to visit the closest star (besides the sun) and you have a spaceship that can go light speed (well, 99.9% of light speed), it’s still going to take you a little over 4 years. Space is a really big place, even our own cosmic neighborhood is huge with current technology, it takes 2 years to get to Mars. Some of the more recent adaptations of the game have some porting issues that make it slightly more difficult to play, such as some pixelation and lagging issues, but the majority of these problems don't affect the overall gameplay. Players can track their scores on the main screen of the game, and with so many different options, it is likely players will return time and time again. There are a number of different puzzles that can be chosen, and the difficultly level ranges from Child to Evil, so there is certainly room for players to grow. In that sense, this game is a lot like Tetris. The game is popular because it has a good pace, the interface is easy to understand, and the rules are basic. Compared to modern games in even the same style, Snood is very basic, and the graphics are nothing exceptional. That is part of the reason for the game continuing to exist with a thriving online group of players who still love the game as if they just started playing it. Snood is one of those games that caught the attention of a growing group of young computer users at the right moment in time. If the player fails, the remaining Snoods turn into skulls, and the game is over. The object of the game is for the player to remove all the Snoods before the top of the gaming area pushes the existing Snoods down past the level of the gun. The interesting thing is that Snoods beneath those that disappear will be knocked away if they don't maintain a connection with another Snood.Īs the player shoots Snoods into the arena, the top of the game area slowly lowers toward the gun. Any connected group of three identical Snoods will instantly disappear, freeing up the Snoods behind them to be destroyed as well. The player can remove those awaiting Snoods by creating bundles of at least three of the same Snood. The player operates a cannon that fires 'Snoods' from the bottom of the gaming screen up to a game-generated mash of awaiting Snoods. It is a fairly simple game that hasn't changed much since it was first created, which just goes to show how perfect the basic game already was. Snood has been around for more than 20 years, and during that time it has gone from being a staple of high school computer labs and college dorm rooms to one of the most iconic and well-respected games of its type. Continued abuse of our services will cause your IP address to be blocked indefinitely.Snood is an exceptionally well-known and addictive arcade-style game that was first produced in 1996, and it is quite similar to the 'block breaker' game style. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. There have currently more than 250 members taking part in various water activities during the season. Today Rosmoney is home to the Mayo Sailing Club which was established in 1976 to promote sailing in Clew Bay. Four years later Yoko Ono sold the island, donating the sale price to an Irish orphanage. Yoko Ono said that Dornish was " a place where we thought we could escape the pressures and spend some undisturbed time together”. Later Lennon told the New York Times he planned to retire to Dorninish and had even restarted plans to build on the island when he was killed in 1980. The band of 30 hippies hacked it out on the island longer than most would have, but in 1972 the community finally disbanded after strong winds helped a dropped oil lamp to destroy their tents. Image: Jack Mitchell via CC ASA 4.0Known in Carnaby Street as the “King of the Hippies”, to establish his utopian vision of a commune on the island. Little has changed since and the swarm of drumlins is unlike anything else in western Europe. The mountain is Ireland's famous ‘Holy Mountain', also known as “ The Reek”, and the author William Makepeace Thackeray wrote of the 19th-century vista he took in from there “…the bay and the Reek, which sweeps down to the sea, and a hundred isles in it were dressed up in gold and purple and crimson, with the whole cloudy west in a flame. It is one of nature’s great spectacles and a climb to the summit of Croagh Patrick will provide the perfect vista. It isn’t hard to be inspired by Clew Bay. This name is believed to have come from the translation of the Irish word for apples, ubhall or ull and it is thought the island swarm, which look like apples floating in the water, could have given rise to this connection. According to legend, Clew Bay gave West Mayo its ancient name of ‘ Umhall’. Local lore suggests that there is one island for each day of the year. Image: Pvincent2097 via CC ASA 3.0But being open to the sea the Clew Bay drumlins are eroding away leaving them sloping from west to east with massive seaward facing boulder clay cliffs. Inish Turk Beg one of Clew Bay's Drumlin isles A rock, marked by a starboard-hand buoy that dries to 0.1 metres, extends out twice this distance 200 metres east of the entrance and is very much in the way of vessels making towards the jetty and pier. Keep off the shore to the north of Rosmoney Shore east of the point as it drys out to 60 metres and is shallow beyond. Favour the Collan More Island side of a centre channel approach when entering Collan More Harbour. The pass is 200 metres wide but the drying shores of the islands on either side encroach upon the channel reducing the navigable entrance to a with of about 45 metres with 1.7 metres of water. This channel passes between the southeast end of Collan More Island and Rosmoney Point opposite, the northern extremity of Rosmoney Hill. When the water deepens to 8 metres or more you have arrived in the Sruhnameel Channel. Stay about 150 metres off the south coast of Collan More Island keeping an astern alignment of Inishgort Lighthouse in line with the northmost point of Inishlyre Island. The path then bends southeastward to pass between Collan More Island, to the northeast, and Inishlyre, 600 metres to the south to pass over Inishlyre Harbour, immediately east of Inishlyre. This will lead about midway between 21-metre high Collan Beg Islet, to the north, and the 27-metre high Inishlyre Islet, to the south. When Inishgort lighthouse comes abeam steer for the 48-metre high summit of Collan More Hill 1⅓ miles east by northeast. Approaching the entrance between Inishgort Lighthouse and the Dorinish buoyįrom the initial fix pass close to the Dorinish buoy Fl.G. In the event an early check-in and/or late check-out is unable to be accommodated in your currently slip, we will try to accommodate by making another slip available until such time your slip is available or you are ready to depart the marina. Prior arrangements must be made with the marina office for early arrival or delayed departure in order to avoid unnecessary charges. In most cases, if your slip is available prior to 12:00pm on the day of your arrival, or after 1:00 pm on the day of your departure, we will allow you to remain in the slip at no additional charge. We will do our absolute best to accommodate your requests whenever possible. If a slip is occupied after 1:00 pm on the day of your scheduled departure, an additional night’s dockage will be charged to your account. If all items are in order, please hail the marina office on VHF Channel 88A if you would like assistance with disconnection and lines. A receipt can be provided at the marina office or emailed upon request to the email address provided at the time of check-in. Upon departure, we request you contact the marina office 1-2 hours prior to departure to ensure all items are in order. The staff will answer any questions you have. Once comfortably settled, we ask that you visit our marina office to check-in. A skilled dock attendant will report to the slip to assist with docking, line handling, and connections. Upon approach, please contact the marina office on VHF Channel 88A to obtain directions to the slip assignment. When feasible, we request an estimated time of arrival 24hr in advance so we can be fully prepared for your arrival and minimize any inconvenience. Please Note: Captains and his/her assignee must check-in/check-out with the marina office for each stay unless otherwise arranged with marina management. We ask that you provide advanced notice, when feasible, of your approximate arrival time so we can be fully prepared for your arrival and minimize any inconvenience to you. Slips are not guaranteed without a confirmed reservation. PLEASE SEE BELOW FOR COLOR LEVEL DESCRIPTION.Īdvanced reservations are strongly recommended at Marina Cabo San Lucas. Niveles Semáforo – Información de Coronavirus ()ĬABO SAN LUCAS AND SAN JOSE DEL CABO AS WELL AS LA PAZ ARE CURRENTLY AT GREEN LEVEL. Nuevo Sistema de Alertas Sanitarias de BCS – Información de Coronavirus The two following links are government sites with the information.Ĭoronavirus – Baja California Sur Situation Report – Información de Coronavirus () Each week, the State Health Safety Committee will determine and announce the level at which the state is, depending on the behavior of the pandemic. The New COVID-19 Health Alert System in Baja California Sur is a tool made up of four levels, which allows us to know the criteria and restrictions with which the different economic activities can be reopened. SAN LUCAS – PLEASE REFER HERE TO LOS CABOS VISITORS COVID-19 GUIDE LATEST COVID-19 INFORMATIONĬABO SAN LUCAS, MX STILL IN EFFECT December 20, 2021 A favorite for destination weddings, Cabo's outstanding villas and resorts offer the ideal venue for a special celebration, whether it's a dream wedding in paradise, a milestone birthday party, anniversary party, family reunion or other special event.* NON-MARINA GUESTS ARE NOT APPLICABLE FOR TESTING AT MARINA CABO Whether you're planning a stay in an oceanfront vacation rental with family and friends, or are looking for a relaxing getaway in an all-inclusive resort, you're sure to discover the perfect spot for an unforgettable escape in Cabo San Lucas. And of course, there are the luxurious accommodations including magnificent private villa rentals and spectacular resorts. cities and English is widely spoken in the resort areas. In part, Cabo San Lucas has become a hot vacation destination for its convenience it's just a quick flight from most U.S. While Cabo San Lucas has long been known for its party-loving spirit, the destination has established itself as a luxury getaway spot with incredibly high-end accommodations as well as a family-friendly vacation choice with value-minded options. Located at the tip of Mexico's Baja Peninsula, Baja California Sur, where the Pacific Ocean meets the Sea of Cortez at the iconic stone arch of Land's End ("El Arco"), Cabo San Lucas (also known simply as "Cabo") is all about non-stop action, hot nightlife, celebrity sightings, gorgeous sunny beaches, world-class sportfishing and spectacular golf courses designed by some of the world's most legendary professional golfers.Īll of this is complemented by luxurious amenities and the breathtaking natural beauty of turquoise ocean waters and the striking surrounding desert landscape dotted with cacti. Following the law enforcement response, Corona police confirmed the shooting incident was stabilized, and there was no threat to the public. The novel coronavirus has infected more than 111.8 million people, including over 28.1 million in the U.S., since it was first reported in Wuhan, China. "I heard pop, pop, pop, and then look, she almost broke her hand trying to open the emergency doors," said one witness, who added that he was right by the shooting when it occurred inside the store.Īnother shopper captured the mayhem that was heard in the aftermath of the shooting.įootage from AIR7 HD showed the large police presence at the warehouse store after it was evacuated. A man is in custody after firing inside the store, Lt. People ran to escape, but the doors were locked, which added to the panic. Former LAPD Officer Charged in Fatal Shooting Inside Corona Costco Eric Leonard A former Los Angeles Police Department officer was charged with voluntary manslaughter in an off-duty. A shooting left one person dead and three others injured Friday evening in a Costco store in Southern California, police said. They said there was chaos after shots were fired. (KTLA) A shooting broke out inside a Costco in Corona on Friday, leaving one person dead and two other victims wounded, authorities said. while shopping at the location, which is at 480 N. Multiple witnesses said they heard gunshots around 7:45 p.m. Police agencies in Los Angeles and Corona are investigating the circumstance of a shooting inside a Costco Friday night by an off-duty LAPD officer who said he was assaulted while holding his. The Los Angeles police officer who killed a mentally disabled man inside a Costco store in Corona will not face. On June 14, 2019, then-Officer Sanchez, while off-duty, shot and killed 32-year-old Kenneth French after French, who was nonverbal and unarmed, struck him in the head as. The alleged gunman is in custody, police say. On the night of June 14, 2019, 32-year-old Kenneth French of Riverside and his parents, Russell and Paola, were shot by off-duty LAPD Officer Salvador Sanchez while in line at a sample station at a. Eric Leonard reports for the NBC4 News at 4 p.m. A shooting at a Costco Wholesale store in Corona, California, has left one person dead and three others, including an off-duty officer, wounded on Friday. The alleged gunman is in custody, police say.ĬORONA, Calif. There is no apparent threat to our community from any outstanding persons. Both his parents were struck by gunfire and were hospitalized.Īuthorities are still determining what exactly occurred in the shooting.A shooting at a Costco Wholesale store in Corona has left one person dead and three others, including an off-duty officer, wounded on Friday. The shooting incident at the Costco in Corona has been stabilized. Sanchez says he was the victim of an unprovoked attack.įrench's family says he was developmentally disabled. Louisville Metro Department of Public Health and Wellness is committed to helping increase access to COVID vaccines in our most vulnerable, high-risk. Officer Salvador Sanchez shot and killed Kenneth French after some type of altercation inside the store. LAPD also released two pictures taken after the shooting. The department announced that a Riverside County Superior Court Judge has blocked the release of any video that shows the incident. COSTCO SHOOTING: OFF-DUTY LA OFFICER WONT FACE CHARGES The encounter in the Corona warehouse store spanned just 3.8 seconds. (KABC) - Los Angeles police provided an update Monday on the investigation into the deadly shooting by an off-duty officer at a Costco in Corona. You can click on the Find My Battery button at the top of this page and enter your vehicle information, visit your local Costco to consult the Interstate. Los Angeles police announced that a Riverside judge has blocked the release of video evidence related to a fatal shooting involving an off-duty officer at a Corona Costco.ĬORONA, Calif. “With these new solutions, now customers with any operating system create great-looking disc labels anytime, anywhere.” “LightScribe is pleased to continue to work with LaCie to change the way consumers and businesses burn and label their CDs and DVDs,” said Kent Henscheid, LightScribe Marketing Manager. LaCie LightScribe Labeler is designed to reduce CPU usage so the owner can continue working on other jobs while printing completes. Daisy-chain up to 999 units together to create a duplicator-like effect and print hundreds of professional-looking discs for events, business meetings, key customers and more. Multi-drive printing is quicker and costs less than third-party DVD duplication services. LaCie LightScribe Labeler for Mac supports printing the same project on multiple drives simultaneously. With the LaCie LightScribe Labeler for Linux, K3b users now have access to the latest disc-labeling technology from LightScribe, and a complete burning solution thanks to LaCie.” K3b Founder Sebastian Trueg said, “We’re happy to see that LaCie is developing tools for Linux users, and are pleased to work with them to make it happen. LaCie LightScribe Labeler for Linux is simple and intuitive, allowing users to burn customized images on to LightScribe discs in three easy steps: import, resize, print. With LaCie’s complete burning solution, people can easily and simply create professional looking CDs and DVDs on Mac, Linux or Windows.” LaCie was first to ship a LightScribe-enabled CD/DVD drive for the Mac, and now our user-friendly LightScribe labeling software is available for free to Mac and Linux users with LightScribe-enabled drives. LaCie Product Manager Anne Bordet said, “We’re the first company to offer an all-in-one data writing and LightScribe labeling solution for all operating systems. Free software downloads for Mac and Linux are available at for anyone with a LightScribe-enabled drive.* New Mac software is Universal and supports simultaneous printing to multiple drives. LaCie’s LightScribe Labeler for Linux offers direct-to-disc label burning for projects burned with K3b. Innovative LightScribe technology enables consumers and businesses to burn silk screen-quality labels on to LightScribe-enabled CDs or DVDs right in the drive–no printing supplies are required. This includes the first-ever LightScribe Labeler software for Linux, a new version of LightScribe Labeler software for Mac, and SureThing LightScribe Labeler for Windows. LaCie today announced it is the first to offer a complete burning and LightScribe Direct Disc Labeling solution for all operating systems. Pilar Ruiz-Lapuente, Instituto de Fisica Fundamental, CSIC Madrid, Spain) “''Antimatter'' by Beatriz Gato-Rivera is an excellent, rigorous and easily readable introduction to the subject for the profane and an ideal dive into the field for those already initiated looking for a broader scope both in the realm of cosmology and in modern experimental technologies.” (Prof. Manuel Asorey, Centro de Astropartículas y Física de Altas Energías, Universidad de Zaragoza, Spain) The book by Beatriz Gato-Rivera manages to convince us of the opposite, describing in a pleasant and rigorous way that new world, from its discovery to its amazing applications, while keeping at any time the charm that antimatter arouses in the general public.” (Prof. “The mysterious world of antimatter appears often more linked to science fiction than science itself. Wolfgang Lerche, Theory Division at CERN) “An enjoyful tour de force through the science of antimatter, spiced up with countless historical facts and anecdotes.” (Prof. Emilio Elizalde, Instituto de Ciencias del Espacio, Bellaterra (Barcelona), Spain) A documented and very up-to-date set-up on this very interesting topic.” (Prof. “A very enjoyable book to read about antimatter that seeks to unravel all its mysteries. Jose Gomez Galan, University of Extremadura, Spain and Ana G. It is fascinating, captivating, rigorous and, at the same time, accessible to a broad audience, so It must be considered, without a doubt, one of the best popular science books written in recent years.” (Prof. “This book is an extraordinary exposition of the current state of the art on antimatter, brilliantly written by Beatriz Gato-Rivera. The enigma of the matter-antimatter asymmetry in the Universe is discussed as are the very real applications of antimatter in hospitals, in industry and in cutting-edge research and technology, Non-specialist readers will find here a wealth of fascinating and accessible information to deepen their appreciation of antimatter. This book first introduces the essentials of particle physics and the nature of particles and antiparticles. It describes the discovery of antimatter particles and explains how they are produced, where they are found, and how antistars could be spotted it also introduces cosmic rays, particle accelerators, dark matter, dark energy and nuclear reactions in stars. Furthermore, many things around us - bananas, for example - actually emit antielectrons. We live surrounded by antimatter, since showers of matter and antimatter particles fall incessantly on the Earth's surface, some of them penetrating our buildings. If they existed, everyday objects made of antimatter would look exactly like those made of ordinary matter, as would antimatter stars. Antimatter is one of the most fascinating aspects of Particle Physics, and matter-antimatter annihilation the most energetic process in the universe. |